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Rocket Game Talent is a fractional talent operations agency built for indie studios, startups and game development teams who need senior-level game talent expertise — without the cost of a full-time hire. 

We bring expert hiring strategy, talent operations and employer branding to studios of every size. You're building something special, and Rocket Game Talent helps you build the team to make it happen.

what we do

Rocket Game Talent provides fractional talent operations services for small game development teams. We know that smaller studios face the same fierce competition for top talent as the biggest publishers in the world — but without the recruiting infrastructure, employer brand or HR resources to compete on equal footing.

We embed directly into your team, working as your on-demand talent partner to deliver the strategy, systems and results that get the right people through your door. 

Indie and startup studios deserve world-class talent operations. Whether you need to make one critical hire, build your first hiring process from scratch, or establish an employer brand that attracts passionate game developers to your vision, Rocket Game Talent brings world-class expertise to your scale, your budget and your timeline. Great games start with great teams.



Let US HELP YOU TOO

clients

Partial list of past and current clients

Studios & Publishers

  • Certain Affinity
  • Codemasters
  • Gameloft
  • Halo Studios
  • Irrational Games
  • Kojima Productions
  • Microsoft Casual Games
  • NCsoft
  • Polyphony Digital
  • SONY Santa Monica Studio
  • SONY Product Development Services Group
  • Tencent
  • The Coalition
  • Turn 10 Studios
  • World's Edge
  • Xbox Publishing
  • Xbox Studios Quality

Indie Game Community

  • Boston Festival of Indie Games
  • D.I.C.E. Scholars/ Academy of Interactive Arts & Science 
  • Fantastic Arcade
  • International Game Developers Association
  • IndieCade
  • KingIsle Entertainment
  • Portalarium
  • Proletariat, Inc.
  • Stoic Studio
  • Tangent Games
  • Women in Games International

Operations

We build and optimize the talent operations infrastructure your studio needs — from ATS configuration and workflow design to hiring process, recruiting metrics and sustainable systems that work if you're a 10-person team or preparing to scale to 100+.

Hiring

From sourcing and screening to offer negotiation and onboarding, we deliver full-cycle talent identification and placement for the specialized contract and fulltime roles that define game development — with strategies that work for both bootstrapped budgets and competitive offers.

Engagement

We design and execute effective talent engagement programs that keep your studio top of mind with the best game talent in the industry — through community partnerships, marketing campaigns, industry events and inclusive hiring initiatives.

brand

We help game studios of all sizes define and amplify their employer brand — developing employee value propositions, social media strategies, career site content and creative campaigns that help studios compete for talent against the big names in gaming.

Fiona Cherbak

Fiona Cherbak has spent over 20 years building teams behind gaming's biggest hits. She staffed God of War, shipped BioShock: Infinite and built teams for Halo, Call of Duty, Gears of War and Age of Empires, plus hired for numerous mobile and indie teams.

As worldwide talent acquisition lead at Sony PlayStation, she sourced and hired 100’s of contract and full-time game developers to deliver multiple Game of the Year titles. At Xbox Game Studios, she led talent operations for 23 first-party studios globally and pioneered diversity initiatives that changed industry hiring.

She co-founded Women in Games International, created the Boston Festival of Indie Games, co-produced Fantastic Arcade and was invited to President Obama's White House to guide a national women in games initiative and served as IndieCade advisor.

Now she's bringing that expertise to ambitious studios through Rocket Game Talent.

Testimonials

What our game industry clients say

Turn 10 Studios

"Without her expert advice, knowledge of the industry, assertiveness and professionalism, I would not have found such an ideal candidate. As a hiring manager for well over 15 years, I've worked with dozens of recruiters, but Fiona is in a class of her own."

— Chan Sarinyamas, Principal Tech Art Director, Turn 10 Studios

Santa Monica Studio

"Fiona was instrumental to the success of God of War, helping the Design team to efficiently scale and source key talent. Patient, organized, and fastidious - I couldn't have asked for a better recruiting lead."

— Rob Davis, Campaign Director, Sucker Punch Productions

Sony PlayStation Ex Dev

"From the moment that Fiona joined our studio, great candidates came pouring in. What I admire most is her initiative and drive to find the best people for the job. She doesn't back away from challenges."

— Michael Morishita, Executive Producer, Meta

Certain Affinity

"Fiona's ability to quickly identify top talent and match them with the right opportunities is unmatched. Her industry knowledge and network are second to none."

— Dave Prout, Director of Product Management, Electronic Arts

USC Games

"Fiona cares deeply about this industry and about opening doors for the next generation of talent. Any organization fortunate enough to have Fiona involved gains not just a brilliant strategist and mentor, but a partner who leads with purpose, empathy and relentless drive."

— Eric T Elder, Team Lead Manager, Los Angeles City College

Santa Monica Studio

“Fiona exhaustively works to bring together the great game devs through IGDA and Women in Games. She understands that community is what makes our industry so great."

— Melissa Smith, Environment Art Director, The Believer Company